Finishing as runner-up to Archon Storm last season, there was no doubt that Xnergy was going to be a force entering Inception. But, the level of dominance seen by Vendi Clique and his crew is downright startling, as the top team in the THL has collected 28 out of a possible 30 wins in the first two weeks of the season. Headlining this week's Turf Wars is a rematch of last season's championship, and a series that could set the tone for the rest of the way among the THL elite. Will Xnergy continue its rampage? Can Archon Storm bounce back from a week two loss? The Xnergy captain shares his thoughts on giving THL a rude welcome to the grand tournament that is Season Inception. THL: How did you hear about THL and why did you join? Vendi Clique: I heard about THL from Cassity in a different Hearthstone group, I had been looking for a way to get better at Hearthstone and play competitively, and it seemed perfect. THL: What’s your history with Collectible Card Games? VC: I played Pokemon and Yugioh at a pretty casual level as a kid, getting into Magic pretty late at 18, but since then I've taken first at a lot of local tournaments and FNMs, and top 8'd a few larger tournaments and PPTQ's. Ive only been playing Hearthstone competitively for four or five months but I dabbled casually a year ago "Xnergy is trying our best to cement ourselves as the best and most formidable team in THL. Defeating the defending champs after our close loss against them in the finals would be so satisfying, and would for sure prove our strength in the league." THL: Xnergy is leading THL in points, you started the season with a perfect 20 week, and nobody on the team has won fewer than two games in a match so far. Why are you guys so good? VC: Not only are we all great players individually, but we are all smart and we communicate well, ensuring that each week is planned well and practiced for. Every move and deck choice we make is planned and ready when we start each match. THL: We’re getting a rematch of the Kappa finals this week with Xnergy and Archon Storm, plus Storm is coming off their first loss since week 6 of Kappa. You could hang a back-to-back on them—how big is the chance for revenge here? VC: I have the utmost respect for Archon Storm, they are all amazing players and I wish them the best the rest of the season, but the chance for revenge after losing to them twice last season is far too tempting and exciting for us. Xnergy is trying our best to cement ourselves as the best and most formidable team in THL. Defeating the defending champs after our close loss against them in the finals would be so satisfying, and would for sure prove our strength in the league. THL: Weeks one and two of LoE have rocked Hearthstone, do you have any predictions for the impact of the second half of the expansion? VC: I personally believe that the second half of the expansion will be good and have cards that will be playable, but which ones are hard to tell for me. I'm hoping that the meta keeps shaking up, it's tons of fun to play new decks and new cards. THL: If you had to compare Xnergy to a Hearthstone card, which one would it be and why? VC: I would compare us to Justicar Trueheart, because our first season we were awesome, but this season we totally stepped our game up even further—just like Trueheart does for your hero power. THL: What card has your favorite voice acting? VC: I despise playing against Paladin, but that doesn't stop me from loving Murloc Knight. "Prepurrrr to durrrr" is just too cute to hate. THL: You’ve repelled through the latticework of laser tripbeams, you’ve bypassed the security protocols, you’ve hacked the mainframe. You can now change any card in Hearthstone—what change do you make? VC: Consecration no longer hits face. I can't tell how many times I've died exactly to a Consecration. THL: What's your favorite Twitch emote? If you could add an emote what would it be? VC: I'm boring and sarcastic, so it's definitely Kappa. I would add a Viridae emote, added to signify anytime something is your favorite. THL: Favorite way to play Hearthstone: PC, tablet, or phone? VC: I have only ever played on PC. The mobile versions seem so unaesthetic and the format looks awkward. THL: Favorite streamer? Least favorite? What do you like/hate about them? VC: My favorite streamer is, by far, Strifecro. Ive always been a fan of cloud9—in Hearthstone, HotS and CSGO—but he's so positive and excited and is an amazing player. I dislike Kripparian and Ekop, mostly because they hype themselves up as competitive players despite a lack of tournament success and a lack of personal appeal. THL: Do you stream or produce Hearthstone content? If so, when/where can people find you? VC: I do stream! i attempt to stream at least a couple hours every night, but i stream much more heavily on weekends. catch me at twitch.tv/veecliquehs! drop a follow and tune in for fun times!
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Celtics and Lakers. Michigan and Ohio State. Stone Cold and The Rock. There’s nothing like a rivalry to take a sport to a whole new level. Suddenly each play feels more dramatic, every color pops, and two teams or individuals push each other beyond what anyone thinks is possible. This season, THL inscribed it’s own duo to this hallowed list: The Gosu Casuals and Those Filthy Casuals. This week we’re catching up with Those Filthy Casuals one spot—CCG veteran Arthur Rhodes. Rhodes lost in heartbreaking fashion in last week’s opener, and will be looking to rebound in week two against Xnergy, who are sitting in the division’s top spot. THL: How did you hear about THL and why did you join? Arthur Rhodes: I heard about THL in The Inn, another Hearthstone Facebook group. I joined because I just got out of a competitive environment and have to have that in my life :) THL: What’s your history with Collectible Card Games? AR: Geez... where should I start? Started playing magic in 1995 achieving one lonely top 8 regional performance. Then I transitioned to the Starwars CCG made by Decipher. Georgia state champion in 2000, multiple regional titles, and one qualification for worlds. That game went under and I was forced to find a new game. Yugioh turned out to be a good fit. I ended up with 18 regional tops, invite to the national championship 9 years in a row (including last year even though I quit, I played in one regional to secure my invite). I’m not the type to settle for second best in any game, so I definitely will play this game at the same level as I have in all other games in the past.
THL: What’s the highest rank you’ve achieved, when did you hit it and what deck carried you? AR: Almost rank 1 each of the last two months. I don’t remember the decks, but insert best deck at the moment here and run with that... THL: What was your first legendary and did you dust it? AR: First legend was Dr. Boom. And yes, I did dust it. I have 4800 dust invested in my gold Boom... THL: What are your all-time most and least favorite decks? Why? AR: I've only been playing six months. Most favorite would be midrange hunter. Least is midrange paladin because that deck blows. I hate it for obvious reasons (Saturday). THL: If you mind controlled Ben Brode for a day, what do you change about HS? AR: Tournament mode. THL: What was your most embarrassing play of all time? AR: I consider deck selection a "play," so after going up 2 games to 0 this past Saturday I queued into a version of paladin that is subpar in every way to secret paladin. It drew like shit three games in a row and I basically gave my opponent the win cause I’m stupid. THL: Favorite emote? If you could add an emote to the game what would it be? AR: My regrets. Rekt. THL: PC, tablet, or phone? If you play mobile where’s the strangest place you’ve played a game? AR: Sadly mobile only. PC is broken and can’t fix it, cause golden cards took my fixin’ monies... I’m gonna go with bathroom on this one. THL: Reno Jackson, the hero Hearthstone deserves or tyrannical overlord? AR: He is very good. I am a fan. So, kneel before your overlord. THL: Finally, Those Filthy Casuals looked more like casualties after round one of the Battle of the Casuals. Where does the team go from here? AR: I punted three times. That shit won’t happen again. My team is ready. Faster than a face hunter, stronger than a pre-nerf miracle rogue, able to leap tallstriders in a single bound…
Let’s meet THL’s very own superhero and the league’s reigning MVP—ClarkKent ClarkKent has been a member of Archon Storm since the team joined THL in the Beta season. Since then he has only dropped a single match and climbed into the No. 1 slot for the league’s returning champs. The MVP is coming off an undefeated season and might be facing the toughest question of any THLer: How do you improve on perfection? THL: How did you hear about THL and why did you join? ClarkKent: I heard about THL through the competitive HS reddit. I had been looking for another competitive way to play HS other than the slog through ladder each month. I don’t have a ton of free time so it’s great to have another way to play & compete that doesn’t require hundreds of games on ladder, or several hours at a time for a tournament. THL: What’s your history with Collectible Card Games? Is Hearthstone your first? Do you have an all time favorite? CK: I had played MTG & Pokemon a bit as a kid, but nothing more than games against my brother and a few friends. I never got into playing competitively. I always had that love for CCG though, and was excited to get back into it when HS was released. THL: What’s the highest rank you’ve achieved, when did you hit it, and what deck carried you? CK: Never made legend, but I’ve gotten to ranks 2-3 a few times. I always seem to run out of time in the last few days before the season rolls over. One of these months though I’ll devote some more time and really make a run for legend. Maybe once WC point reset. THL: What are your all-time most and least favorite decks? Why? CK: Favorite deck I’d have to say Handlock. It was the 2nd deck I started playing seriously, after Zoo, and the first deck I really crafted cards for. I think it appeals to me because it’s fun to walk that tightrope of trying to get as much value as possible out of life-tap and how little health you can be safe at. Least favorite is probably Rogue. I don’t think any of the really successful archetypes recently (miracle, oil etc) have really called out to me. THL: Favorite emote? If you could add an emote to the game what would it be? CK: Favorite emote is probably “Oops”. I tend to use it when RNG doesn’t go my way, as a way to say “well crap, that didn’t quite work out.” So along those lines, I’d probably add something like a “Never lucky” emote or maybe just a “Salt Shaker” emoji. I think that would be pretty funny. THL: PC, tablet, or phone? If you’re a mobile player, what’s the most unusual place you’ve played a game of Hearthstone? CK: I play on both Mac & iPad. I’m always trying to squeeze in a few games at work on lunch & breaks everyday. I haven’t played anywhere too crazy, probably a hotel on vacation was the most unusual. Maybe I’ll add that as another goal of mine, to play in as many odd places I can. THL: How do you open packs, space bar? Swirl? Drag straight into the pack nook? CK: I try to “throw” them into the nook. Then hover over each card slowly, one by one, looking for that beautiful orange highlight. THL: What was the first Legendary you unpacked? Did you dust it? CK: First Legendary I unpacked was Al’Akir. I dusted him at the time as I was trying to build my Handlock. THL: League of Explorers, what card are you most hyped for? And what card is your pick for the sleeper of the set, the Dr. Boom or Mysterious Challenger of LoE? CK: I think Forgotten Torch is going to be a great card for Mage. And I think a few sleepers are Desert Camel & Keeper of Uldaman. Both have potential. THL: You’re the first MVP in THL history, what do you attribute your success to and how do you plan to repeat? CK: My success definitely comes a lot from my teammates. It’s so valuable being able to talk through different matchups, decklists, and having great players to help you continuously improve. I think I will definitely have to continuously improve to repeat. This league just keeps getting better and better. Having players who have been very successful outside the league, like my teammate Dlineman, join recently just shows how far this league is coming and how much tougher the competition will continue to be. I also will need to be able to mix up my strategy from last year as you can’t become too predictable in this league or opponents will be able to gain an advantage over you. by Almace, Team Entropy Team Hearth League’s first official season, Inception, is upon us. It has been a long break between Kappa and this week, and it’s finally time to bring the action. Let’s take a look at what the current state of Hearthstone and THL’s tournament structure means for your matches. The Meta The HearthStone Ladder has a unique meta these days. Sure, Paladin is the best deck in a vacuum, but no variant truly defines the classes that are playable. Compare it to how we survived through periods of completely dominating decks: Patron Warrior, Miracle Rogue, and Undertaker Warlock/Hunter. During their reign you either played the best deck, played a deck that aimed to beat the best deck, or hedged and tried to snipe the Anti-Meta decks. With Warsong buried and the effects of the new adventure yet to be seen, we are left without a meta-defining deck to beat. This puts HearthStone in an unprecedented state of balance. Very few matchups have a variance greater than 60/40, and seven of nine classes have one or more commonly played archetypes. All nine classes were represented at the World Championships and Rogue, one of the least popular classes, was one of the decks played to win the tournament. When you queue into ranked, there are so many viable decks that you can’t begin to guess what your opponent will be playing. You’re left feeling like you’re just flipping coins, but the beauty of THL is how very different it is from the Ladder experience. The Format THL uses the Conquest format with two key modifications. First, instead of submitting a finite quantity of decklists, you will submit classes only. During your matches you are able to choose between multiple decks within the same class (however once a deck is picked, you may not switch to another deck within the same class, ex: Once you play Tempo Mage, you cannot play Freeze Mage for the rest of the match). In a standard Conquest event, you bring three powerful, balanced decks. This is why the World Championships Qualifiers was overrun with Warrior, Druid, and Warlock. Conquest had even more concrete of a meta than the Ladder did whereas THL did not witness such an overwhelming popularity of stale deck choices. Warrior was amongst the top-picked classes, but it was piloted as a versatile choice. During Season kappa I made the mistake of playing Patron as my first deck into an opponent’s Handlock (favored to the Warlock). By nature of the Conquest format, I was now locked into Patron as my Warrior deck. My opponent utilized the League’s allowance for multiple decks to choose decks specifically built to kill Patron, and I was shut out of the match. The other key difference of THL’s Conquest format is that you will now submit four classes instead of three, despite the match being a best of five. At the start of your match, both players will ban one of their opponent's classes by queueing into each other with the class they intend to ban from the other player. Last Man Standing, the tournament format during the Miracle Rogue era, featured the ability to ban one of your opponent’s decks. This was done in an attempt to answer the meta’s currently dominant deck, and caused player strategy to revolve around either banning Rogue, or playing decks that specifically targeted Rogue. In this sense, bans were used as a bandage solution to an unbalanced meta. The inclusion of bans in a Conquest format serves a more deliberate purpose in adding variety to your battle plan. The Effect Since there is no hugely dominating deck that defines the meta, arranging your decks to combat mechanics and archetypes (not specific card combinations) is now more effective than ever. Let’s look at what happens if your opponent submits Warrior, Hunter, Mage, and Paladin as their classes. You can ban Warrior and pack your decks with anti-Secret cards. Similarly, you can ban Mage and fill up Harrison’s Museum of Value. With so many decks being viable in this format, THL becomes very focused on mind games. Show your opponent Druid, Hunter, Paladin, and Warlock. Reeking of smorc, you ban their most control-heavy class, like a Priest or Warrior. Play the greediest face Hunter you can slap together, then turn heel and whip out midrange value decks with Black Knights and an excess of BGH. Thanks to all of the changes within THL’s tournament structure and the current state of the meta, this Season has the opportunity to exhibit huge variety in both deck choices and player strategies. It’s exciting to see the way my team is now able discuss so many new layers of strategy. “Do I ban Warlock? What if I ban another class and just concede a loss to Warlock instead and tech fully to target their final two decks?” I expect players will prepare two openers and make a variety of decks from their remaining classes chock-full of awesomely specific card choices. I would also wager that the league will focus much more on player preparation and decision making than we would ever see out of any other tournament format or Ladder season. The first set of class submissions will start to tell the story of how this season will evolve. Salty Weekends starts Saturday at 9:30 EST. Some plans will succeed, some will fall apart; I know I can’t wait. Good luck, and have fun. |
AuthorThe THL blog is curated and edited by THL's Content Managers. All THL members are welcomed and encouraged to pitch ideas for articles they would like to see on the site. If you have an idea, please reach out to LotusKnight on Discord or via the THL Help email address: [email protected] Archives
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